Fifth International Workshop on

Computer Graphics and Geometric Modeling, CGGM'2006

The University of Reading, Reading, UK, May 28-31 2006




Program


Please, find below the tentative schedule for the workshop. It will be organized in four sessions (labelled acccording to the ICCS'2006 general schedule) of 100 minutes each as follows:





Monday 29th 2006


W05a: Computer Graphics and Geometric Modeling, CGGM 2006 I

Mon, May 29
10:20 AM - 12:00 PM

5 regular papers (20 min. each)

10:20 - 10:40 - (Paper ID: 35) A.S. Sfarti
                                       Extensions for 3D Graphics Rendering Engine Used for Direct Tesselation of Spline Surfaces
                   

10:40 - 11:00 - (Paper ID: 88) Y. Meng
                                       An Evolution Computation Based Approach to Synthesize Video Texture
              

11:00 - 11:20 - (Paper ID: 472) L.H. You
                                        Deformation of Dynamic Surfaces

                       
11:20 - 11:40 - (Paper ID: 495) S.K. Khattri
                                        A New Smoothing Algorithm for Quadrilateral and Hexahedral Meshes


11:40 - 12:00 - (Paper ID: 920) E. Ulker
                                        The Calculation of Parametric NURBS Surface Interval Values using Neural Networks


W05b: Computer Graphics and Geometric Modeling, CGGM 2006 II

Mon, May 29
13:20 - 15:00

5 regular papers (20 min. each)

13:20 - 13:40 - (Paper ID: 981) A.M. Martins
                                        Characterizing and Covering Some Subclasses of Orthogonal Polygons

13:40 - 14:00 - (Paper ID: 1003) P. Castelló
                                        Techniques for Computing Viewpoint Entropy of a 3D Scene

                       
14:00 - 14:20 - (Paper ID: 1004) P.S. Pavlos Stavrou
                                        3D Object Repair Using 2D Algorithms

14:20 - 14:40 - (Paper ID: 1044) S.K. Kim
                                        Extraction of Ridges-Valleys for Feature-Preserving Simplification of Polygonal Models

14:40 - 15:00 - (Paper ID: 1060) J.L. Lluch
                                        Multiresolution 3D Rendering on Mobile Devices

W05c: Computer Graphics and Geometric Modeling, CGGM 2006 III

Mon, May 29
16:20 - 18:00

5 regular papers (20 min. each)


16:20 - 16:40 - (Paper ID: 1062) C.H, Lin
                                    Multiresolution Remeshing Using Weighted Centroidal Voronoi Diagram
                       
16:20 - 16:40 - (Paper ID: 1067) T. Jurczyk
                                    Metric 3D Surface Mesh Generation using Delaunay Criteria

16:20 - 16:40 - (Paper ID: 1072) C.C, Celso Campos
                                    A Multiresolution model for Non-Photorealistic Rendering of trees

16:20 - 16:40 - (Paper ID: 1074)  R. Rangel-Kuoppa
                                    Model Creation by Velocity Controlled Surface Deformation

16:20 - 16:40 - (Paper ID: 1078) S.J, Kim
                                    Rendering of Unorganized Points with Octagonal Splats




Tuesday 30th 2006



W05d: Computer Graphics and Geometric Modeling, CGGM 2006 IV

Tue, May 30
10:20 AM - 12:00 PM

3 regular papers (20 min. each) + 4 short papers (10 min. each)

10:20 - 10:40 - (Paper ID: 1119) Giovanni Maria Farinella
                                       Statistical Based Vectorization for Standard Vector Graphics
                  

10:40 - 11:00 - (Paper ID: 1196) J. Jinyuan
                                       Robustly Computing Intersection Curves of Two Canal Surfaces with Revolute Quadric Decomposition
     

11:00 - 11:20 - (Paper ID: 1531) O. Belmonte                                    
                                      Triangle Strip Multiresolution Modelling using Sorted Edges
              

11:20 - 12:00 SHORT PAPERS:

11:20 - 11:30 - (Paper ID: 341) Z. Li
                                       Improvement construction for planar G2 transition curve between two separated circles
                  

11:30 - 11:40 - (Paper ID: 1011) H. Park
                                       B-Spline Curve Fitting Using Dominant Points
     

11:40 - 11:50 - (Paper ID: 1028) L. Fan                                    
                                      Quality and Performance Evaluation of Ray-Space Interpolation for Free Viewpoint Video Systems
              
11:50 - 12:00 - (Paper ID: 1167) D.B. Kim                                    
                                      Framework for adaptive sampling of point-based surfaces using geometry and color attributes
         


12:00  END OF WORKSHOP