Fourth International Workshop on

Computer Graphics and Geometric Modeling, CGGM'2005

Emory University, Atlanta, USA, May 22-25 2005



Program


Please, find below the tentative schedule for the workshop. It will be organized in four sessions (labelled acccording to the ICCS'2005 general schedule) of 100 minutes each as follows:





Monday 23rd 2005


W05a: Computer Graphics and Geometric Modeling, CGGM 2005 I

Mon, May 23
10:40 AM - 12:20 PM

invited talk (60 min.) + 2 regular papers (20 min. each)

10:40 - 11:40 - Jian J. Zhang: Modeling and animating hand wrinkles (INVITED PAPER)
                        by Jian J. Zhang, Xiaosong Yang

11:40 - 12:00 - Yu Zhang: Simulating wrinkles in facial expressions on an anatomy-based face
                        by Yu Zhang, Terence Sim, Chew Lim Tan

12:00 - 12:20 - Kyungha Min: Multiresolutional facial motion retargetting 
                        by Kyungha Min, Moon-Ryul Jung

W05b: Computer Graphics and Geometric Modeling, CGGM 2005 II

Mon, May 23
1:40 PM - 3:20 PM

5 regular papers (20 min. each)

13:40 - 14:00 - Adrian Sfarti: New 3D Graphics Rendering Engine Architecture for Direct Tessellation of Spline Surfaces       
                        by Adrian Sfarti, Brian A. Barsky, Todd J. Kosloff, Egon Pasztor, Alex Kozlowski, Eric Roman, Alex Perelman

14:00 - 14:20 - Gennadiy Nikishkov: Fast water animation using the wave equation with damping   
                        by Gennadiy Nikishkov, Youhei Nishidate

14:20 - 14:40 - Pascual Castelló: A comparative study of acceleration techniques for geometric visualization
                        by Pascual Castelló, José Francisco Ramos, Miguel Chover

14:40 - 15:00 - Hua Liu: Building chinese ancient architectures in seconds   
                        by Hua Liu, Qing Wang, Wei Hua, Dong Zhou, Hujun Bao

15:00 - 15:20 - Bryson R. Payne: Accelerated 2D image processing on GPUs       
                        by Bryson R. Payne, S.O. Belkasim, Scott Owen, M.G. Weeks, Y Zhu

W05c: Computer Graphics and Geometric Modeling, CGGM 2005 III

Mon, May 23
3:40 PM - 5:20 PM

5 regular papers (20 min. each)


15:40 - 16:00 - Arul Asirvatham: Consistent Spherical Parameterization
                        by Arul Asirvatham, Emil Praun, Hugues Hoppe  

16:00 - 16:20 - Qibin Hou: Mesh Smoothing via Adaptive Bilateral Filtering
                        by Qibin Hou, Li Bai, Yangsheng Wang      
   
16:20 - 16:40 - Cristian Canton-Ferrer: Towards a bayesian approach to robust finding correspondances in multiple view geometry environments
                        by Cristian Canton-Ferrer, Josep R. Casas, Montse Pardas      

16:40 - 17:00 - Thomas Convard: Managing Deformable Objects in Cluster Rendering       
                        by Thomas Convard, Patrick Bourdot, Jean-Marc Vézien

17:00 - 17:20 - Jinyuan Jia: Revolute quadric decomposition of canal surfaces and its applications   
                        by Jinyuan Jia, Ajay Joneja, Kai Tang




Tuesday 24th 2005



W05d: Computer Graphics and Geometric Modeling, CGGM 2005 IV

Tue, May 24
10:40 AM - 12:20 PM

2 regular papers (20 min. each) + 7 regular papers (8 min. each)

10:40 - 11:00 - Gennadiy Nikishkov: Adaptive surface modeling using a quadtree of quadratic finite elements   
                        by Gennadiy Nikishkov

11:00 - 11:20 - Aassif Benassarou: MC slicing for volume rendering applications       
                        by Aassif Benassarou, Eric Bittar, Nigel W. John, Laurent Lucas

11:20 - 12:20 POSTERS:

11:20 - 11:28 - Weiwei Yin: Modelling and Sampling Ramified Objects with Substructure-Based Method
                        by Weiwei Yin, Marc Jaeger, Jun Teng, Bao-Gang Hu
     
11:28 - 11:36 - SeungTaek Ryoo: Integration of multiple segmentation based environment models
                        by SeungTaek Ryoo, CheungWoon Jho    
 
11:36 - 11:44 - Juntao Ye: On the Impulse Method for Cloth Animation
                        by Juntao Ye, Robert E. Webber, Irene Gargantini      

11:44 - 11:52 - Yong Wu: Remeshing triangle meshes with boundaries       
                        by Yong Wu, Yuanjun He, Hongming Cai

11:52 - 12:00 - Antoine Tarault: SACARI: an Inmersive remote driving interface for autonomous vehicles       
                        by Antoine Tarault, Patrick Bourdot, Jean-Marc Vezien

12:00 - 12:08 - Jiantao Pu: A 3D model retrieval method using 2D freehand sketches
                        by Jiantao Pu, Karthik Ramani      

12:08 - 12:16 - Jason A. Pamplin: A 3D User Interface for Visualizing Neuron Location in Invertebrate Ganglia
                        by Jason A. Pamplin, Ying Zhu, Paul S. Katz, Rajshekhar Sunderraman

12:16 - 12:20 END OF WORKSHOP